#ifndef TOUCHSCREEN_H
#define TOUCHSCREEN_H


class TouchScreen
{
public:
    TouchScreen();
    ~TouchScreen();
    void send_move_events(int x,int y);
    void send_click_events(int x,int y);
    void send_a_button(int code);
protected:
    int setup_uinput_device();
private:
    int uinp_fd;

};

#endif // TOUCHSCREEN_H
